User:AnrDaemon

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Greeting, stranger. I'm not surprised to see your kind here. Many adventurers traveled this way since the recent troubles began.

  • POV tracking
  • POV placement (head/hand) or weapon aiming
  • Point-and-click interaction.
  • Meaningful interface (Game, world, consoles)
  • Latency-independent game control
  • Session syncronization and serialization
  • Non-brainded inventory
  • Finite orders
  • PD turrets in ship options
  • Export/import regulations
  • Straightforward construction process, no split fetch/produce.