Update 2017-03-04 Finalize and Manufacture

Details about updates to Shores of Hazeron

Re: Update 2017-03-04 Finalize and Manufacture

Postby jakbruce2012 » Sat Mar 04, 2017 6:40 pm

I've had designs costing over 80k metal work fine in the past, a 16 bit value couldn't do that.
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Re: Update 2017-03-04 Finalize and Manufacture

Postby Celarious » Sat Mar 04, 2017 6:41 pm

jakbruce2012 wrote:I've had designs costing over 80k metal work fine in the past, a 16 bit value couldn't do that.


But there shouldn't be an overflow if it is using 32bit. Maybe there's some weird glitch somewhere
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Re: Update 2017-03-04 Finalize and Manufacture

Postby Phenoix12 » Sat Mar 04, 2017 10:23 pm

I wish there was a way to tell what voids/obstructions are associated with what parts... also if even they're associated at all. Right now it's all kinda, 'gee I hope I actually managed to make the parts I want associated together.'

Unless there already is and I'm just not seeing it.
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Re: Update 2017-03-04 Finalize and Manufacture

Postby Celarious » Sat Mar 04, 2017 11:35 pm

Phenoix12 wrote:I wish there was a way to tell what voids/obstructions are associated with what parts... also if even they're associated at all. Right now it's all kinda, 'gee I hope I actually managed to make the parts I want associated together.'

Unless there already is and I'm just not seeing it.


I agree. Sometimes I have to close/open a door just to see if the associated path has worked
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Re: Update 2017-03-04 Finalize and Manufacture

Postby jakbruce2012 » Sat Mar 04, 2017 11:35 pm

Would it be possible to get doors to open and close if you click anywhere on the plane of the door, not just the middle? It seems a bit too sensitive to that at the moment.
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Re: Update 2017-03-04 Finalize and Manufacture

Postby Jerigord » Mon Mar 06, 2017 9:36 am

I'd like to second the request for clicking on the new doors. I thought they were broken for the longest time last night after buying plans for one of the new designs. Took me several minutes to get the door open so I could go inside!
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Re: Update 2017-03-04 Finalize and Manufacture

Postby Phenoix12 » Mon Mar 06, 2017 3:25 pm

Quick Request: The ability to fully lock the grid in a position.

Turning off 'grid follows work' doesn't actually stop the grid from moving when you select a new point. The grid just auto snaps to center on the newly selected point. All turning off that option does is prevents the grid from re-centering when you move a selected point.

This has created a annoying position where if you want to line up two points with each other and they're grids are off by a non-standard amount then it's very very hard, if not almost impossible, to line up the two points.

So I would like to suggest to make turning off 'grid follows work' fully lock the grid in position or have a separate option to fully lock the grid into a position, or to have some options to force points to line up with each other on a selected axis.
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