Jorn Stones wrote:
Salabasama wrote:Haxus, is the new ship designer still going to use placed objects to represent the engines and weapons and such, or will it be something else you've thought of such as mass allocation? I do really enjoy dismantling systems I can see with tools, so I have to ask.
Haxus plans to remove all those phyiscal things that you have to place en-masse, but there will be access panels for the various systems, at the very least. although dismantling systems can become a tad bit though if there is only a single access panel for each system hidden around in a big ship, so I'm not sure how he plans on working that out :/
Yeah, I at least remember suggesting access panels. Kinda like it was seen in Star Trek and such. Don't remember hearing Haxus say anything about it though.
Some systems could also have "consoles" or other machinery as props on the ship, for example a big warp-core in engineering or a targeting computer in the weapon bay.
As for the locations and amount. Some bonuses for having "access panels" spread out over the ship could be added. Would also add a little extra to designing I guess?
Like for example: Life support system could be faster at repressurizing the ship if each hallway has a life support access panel. Shields could recharge a little faster if the ship has an access panel on each side of the ship.
This could also encourage more than just a minimal interior.
I invalidate your reality and wait for it to be refreshed.