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Cratered Road
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A crater deforms terrain under a road. The road 3d model is intact. It looks as if I ought to be able to walk on it but I fall right through. Not sure the best solution here? Reduce roads to dirt construction when part of them overlaps a deformation? Presumably making the leftover model walkable would be the most intensive and inefficient solution.

[Image: zytTtry.png]
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Cratered Road - by Vectorus - 05-09-2019, 09:25 AM
RE: Cratered Road - by Deantwo - 05-09-2019, 09:30 AM

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