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2019-12-04 Land, Abandonment and Decay
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Land
Avatars now have land associated with them, in the form of solar systems. Land is an important factor in the next topic Abandonment and Decay.

The solar system that contains the avatar's home building is automatically part of their land. The solar system is not protected from abandonment if the home building is destroyed. The solar system remains protected even if the home building is destroyed.

In addition to their home system, each avatar may designate up to ten solar systems to be their land. The land designation is arbitrary. Any solar systems can be chosen.

This does not claim those solar systems as property. There is no way to know if a solar system is already part of another avatar's land. Any number of avatars may designate the same solar system as their land.

Land is shown on a new Land page on the Bio window. There, land can be removed and the current solar system can be added to your land.

Land can also be added using the Cities and Bases, System Scan, and Star Map windows. The cities list supports multiple select, so you can do a bunch of them at once.

Abandonment and Decay
The previous update produced some good ideas on this topic. Here are the new rules for abandonment and decay, with some clarifications.

Abandonment
A building can become abandoned.
  • Building abandonment begins three days after: 1) an avatar on line was last present in its solar system or 2) it stops being protected by the land designation of an avatar.
  • Buildings in the land solar systems of an avatar are protected from abandonment while the avatar's account remains active.
    • Buildings do not have to be part of a city. All buildings in land systems are protected.
    • Empire of the avatar and the buildings is not a factor.
  • Abandonment appears as a negative morale modifier on the city report. The negative modifier is the number of days since the building began feeling abandoned, up to -1000.
  • Land may take up to 24 hours to register the change of an avatar's account status, whether active or inactive.
  • Solar systems may take up to 24 hours to be notified when they become land, to gain that protection.
  • There is no extra benefit to overlapping the lands of multiple avatars.
Decay
Once a building is abandoned, it is subject to decay. Decay is disabled in this update. Decay will likely be enabled Friday.
  • Up to three abandoned buildings in a city will decay at each city report cycle. Decayed buildings are listed on the city report.
  • Unincorporated buildings on a world will decay. This goes unreported.
  • When a building decays due to abandonment, it is completely destroyed.
  • Probability of decay increases as the negative abandonment modifier increases.
  • Decay conforms to city build rules so bases will decay before cities, on any given world.
  • A city report with decaying buildings is marked with a highlighted icon.
  • The final city report from a decaying city does not expire in the mail queue. It is marked with a highlighted icon.
Buildings on Empire Standings Pages
The empire standings pages show counts of various things in the universe but it does not include buildings.

Buildings are now shown on the empire standings pages, currently at 124,000!

I am eagerly looking forward to seeing a reduction in that number, soon. With a universe reset on the way, and servers blinking red, I'm not feeling particularly patient. How does Friday sound, to enable building decay?
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2019-12-04 Land, Abandonment and Decay - by Haxus - 12-04-2019, 03:25 PM

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