Farms
Farms produce commodities by
growing plants and raising animals.
Animals can be reproduced by farms. Farms
are able to domesticate herbivores from the local environment. A farm with no domestic animals
on the farm will domesticate a
herbivore from the local environment at the time of day the animal is
produced.
Each farm resides in
three
animal specie areas of a planet, one for each time of day: bright, dim
and dark. Each specie
area produces two different herbivore species. Every farm can produce
up to six different herbivore species, two
from each of the farm's three specie areas.
At the time
of day the farm
produces an animal, one of the two possible herbivore species is
selected at random. A 3D representation of the domesticated animal
appears on the
farm.
The farm can breed a herd of two
living animals. When one domestic
animal is already present on a farm, the next animal produced will
be the same specie as the existing animal, except that it will be the
opposite gender.
When two domestic animals are
present on a farm, living 3D animals
stop appearing there. Subsequent animals produced by the farm are
slaughtered
immediately and animal
commodities are added to the
city's
inventory instead.
A farm that is producing animal
byproducts will only produce a single
living 3D animal. The animal represents the farm's source of the animal
byproducts. A farm must be producing the animal
commodity to breed a herd of
two living animals.
A farm will not produce animals or animal byproducts until a living
animal is present at the farm. If an animal cannot be domesticated from
the local environment, a herbivore must be transported to the farm from
elsewhere. Farms in harsh
environments cannot domesticate animals from the local environment.
A farm producing animals can be used to populate other farms. The first
animal enables the animal farm to produce a second animal. After the
second animal appears, take one animal from the farm. The farm will
produce another animal.
Equine
Characters are able to ride animals that
are
large enough. An animal is large enough if it is at least as large as
the rider.
To ride a domestic animal,
approach it closely and target
a spot on its surface that is within reach of the character. Press
the E key to mount the animal. If the animal is large enough, the
character will mount it. Press E again to dismount.
When mounted, the
movement and combat abilities of the animal can be used, including
leaping,
flying and swimming but not burrowing. Creatures that are not
amphibious will stay at the surface when swimming; amphibious creatures
will readily swim underwater.